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Main page Gunslinger class in Revelation online

Gunslinger class in Revelation online

A veritable mobile armory, a Gunslinger uses long-range attacks to neutralize enemy threats from afar.

Gunslinger – is basically this game’s archer, your main weapon is your agility, you run circles around your enemies dealing them a lot of damage with your guns or explosives. This class has quite a collection of weapons to use: dual pistols, rifle, robots to do his bidding, grenades and even rocket launcher. His main position is behind his allies as he has to be rooted in one place to deal the most damage, but if he has to he can also run around shooting enemies with his pistols.

This is quite an unexpected class in fantasy world, not only he has such a big arsenal of weapons he can also use traps and big machinegun with which he can do AoE damage, but as is the case with Swordmage, Gunslinger has to keep his distance and carefully control his surroundings to be as effective as possible.

Difficulty: Normal


6


All skills stats below are shown as 1st lvl! on 1 level character!

Gunslinger's combat skills

Image
Title
Learned At
Description
Cooldown
Thunder Shell
1
Causes a small amount of damage to enemy units
Causes 10 Physical Damage to enemy units.
In Sniper mode there is a 20% chance that it will inflict double damage on enemies that are more than 20 meters away from you.
0.5 seconds
Concussion Bomb
1
Causes damage to a single enemy
Causes 37 Physical Damage
While in Sniper mode it carries an extra Bleed effect.
While in Sniper mode it causes a Bleed effect to the target. Lasts 6 seconds.
Bleed effect: Causes damage that is equal 2 of base Physical Attack to the enemy every 15.2% seconds.
3 seconds
Grenade
1
Hurls a grenade at the target location. This knocks down and causes damage to the target and surrounding enemies.
Causes 40 Fire Damage.
Knocks down enemies and lasts for 3 seconds.
Knocks down: Can't move, use Levity or use skills.
15 seconds
Oblivion Bomb
1
Causes a large amount of damage to enemy units
Causes 72 Physical Damage
In Sniper mode this skills Crit Power is increased 53
5 seconds
Hellfire Salvo
9
Continuously shoots the target and surrounding enemies for 2.5 seconds.
Causes 44 Physical Damage every second shot and can attack a maximum of the target and surrounding targets to total 4 targets.
In Sniper mode it can attack a maximum of 8 targets.
Puts you in a Physical Damage Intensifier state that lasts 5 seconds.
Physical Damage Intensifier state: Increases Physical Damage by 20%
10 seconds
Helix Blade
15
Throws a Helix Blade that causes continuous damage to all enemies in the trigger area. Lasts 5 seconds.
The Helix Blade activates as soon as it hits the first enemy target. Once it activates it causes 22 Physical Damage to enemies in range every second.
When you receive a Helix Blade you react by retreating 10 meters.
Continuously causes Muscle Cramp effects to enemies in the area.
Muscle Cramp: Reduces movement speed 50%
10 seconds
Sniper mode
20
Opens/closes Sniper mode. Sniper mode sacrifices your own mobility to increase your Attack capabilities and affect some skill effects.
When activated you enter Sniper mode
Sniper mode: Increases 12% of your base Physical Attack and 3 of your Physical Damage. Your movement speed will be restricted to 2 meters per second and your Levity Recovery speed is reduced 50%
10 seconds
Spider Turret
25
Summons a Flamelight Puppet that has 20% of its masters HP plus an additional 182 and 50% of its masters Physical Attack plus an additional 2. It lasts 30 seconds and it wont be attacked by Physical Attacks from monsters.
Puppet can use Flamelight Wave skill: Causes Light Magic Damage equal to 123.8% of base Physical Attack Light every second to all enemies in a 1 x 30 area. Lasts 3 seconds and cooldown is 5 seconds.
15 seconds
Proximity Mine
35
Plant an explosive that causes the corresponding effect for enemies in the blast range. Proximity Mines last up to 60 seconds.
Using it again to make the Proximity Mine appear and pursue the enemy for 2 seconds.
Can cause 35 Fire Damage to enemies.
Skill can have its effects strengthened through Vicious Dynamite or Freezing Dynamite.
5 seconds
Mana Armor
40
Removes control and grants control immunity while Mana Armor is in effect. Can last a maximum of 5 seconds.
Removes control effects received by you.
Reduces Enmity by a large amount
Puts you in a Mana Armor state.
Mana Armor state: Increases your Physical Defense by 30 and makes you immune from all control effects.
30 seconds
Death Mark
45
Increases damage received by the target. Lasts 5 seconds.
Every time the marked target receives damage they will receive an extra 7 on top of it.
30 seconds
Focused Fire
50
Strengthens you within 10 seconds and increases Crit Power and Crit Increment for you puppets and teammates.
Confers a Focused Fire effect for you and surrounding teammates.
Focused Fire effect: Crit Power is increased 8 and Crit Damage Bonus is increased 15%
60 seconds

Gunslinger's Passive Skills

Image
Title
Description
Ragefire
Increases damage for targets 20+ meters away by 10%.
Lock and Load
Increases Physical Attack for you and all teammates within 30 meters by 6%.
Healer's Largesse
Every 10 points of Strength, Intelligence, Physique and Dexterity will add 60 to your maximum HP.

Gunslinger's Special Skills: Firepower

Image
Title
Cost
Description
Cooldown
Deadeye Shot
10
Causes a large amount of damage to enemy units

Causes 187 Physical Damage
Damage caused to enemies with a Death Mark is increased 20%.
10 seconds
Strafe
25
Continuously causes damage to the enemy for 30 seconds.

Causes 74 Physical Damage to enemies every 0.5 seconds.
30 seconds
Rocket Barrage
25
Continuously causes massive damage to target and surrounding enemies for 5 seconds.

Causes 156 Physical Damage to enemies every 1.5 seconds.
Surrounds the target in flames causing 27 Physical Damage. Lasts 3 seconds.
Every instance of damage puts a Muscle Cramp effect on the enemy. Lasts 1 seconds.
Muscle Cramp: Reduces movement speed by 50%
30 seconds
Comet Strike
50
Causes a large amount of damage to enemy units. A single monster can only receive this damage effect once in 150 seconds.

Causes 568 Physical Damage
Causes damage to the target that is equal to 2.3% of current HP.
300 seconds

Gunslinger's Special Skills: Crackshot

Image
Title
Cost
Description
Cooldown
Ferrous Trap
10
Knocks down enemies directly in front and causes massive damage to them.

Causes 74 Physical Damage
Knocks down enemies and lasts for 3 seconds.
Knocks down: Can't move, use Levity or use skills.
30 seconds
Arcane Confinement
25
Creates a prison that surrounds all units in the target area.

Creates a prison around the specified area that lasts 5 seconds. During this time outside units cant enter and inside units cant exit.
Causes 80 Physical Damage every second to enemies in range.
30 seconds
Razor Puppet
25
Summons a Razor Puppet that has 50% of its masters HP plus an additional 1136 and 50% of its masters Physical Attack plus an additional15. A maximum of 1 can exist at one time and it lasts 30 seconds. It also wont be attacked by Physical Attacks from monsters.

Puppet has skill Slicing: Causes 41 Physical Damage to enemies in front. Cooldown is 2 seconds.
Puppet has skill Spinning Blade: Spins in place and causes 36 Physical Damage every second to enemies within 5 meters. Lasts 3 seconds. Cooldown is 5 seconds
Puppet has skill Charge: Quickly charges towards the target
30 seconds
Juggernaut Armor
50
Drives Juggernaut Armor. Can last a maximum of 30 seconds and provides control immunity. Damage received from monsters is reduced by a half. Has Skills: Light Cannon Ragefire Lightning Electrify.
30 seconds